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(10|14|14-10|20|14) [Conquest AAR: The Siege of Tatooine]

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  • Other (10|14|14-10|20|14) [Conquest AAR: The Siege of Tatooine]

    Division of the Republic Army
    After Action Report

    ---------------------------------------------------------------------
    Unit Information
    Unit: 203rd REL "Alpha Company"
    C.O.: Major Qorbin Oca
    ---------------------------------------------------------------------
    Deployment Report
    Planet(s): Corellia
    Formation Size: 39
    Troops in Formation:
    1 1SG Ricky XXXXXX
    2 SPC Ch'krosa XXXXXX
    3 MAJ Qorbin XXXXXX
    4 CPL Kateri XXXXXX
    5 SPC Aerees XXXXXX
    6 CPT Viozaer XXXXXX
    7 1LT Mij XXXXXX
    8 SPC Derzis XXXXXX
    9 SPC Malcon XXXXXX
    10 SPC Kj'vago XXXXXX
    11 SPC Avak XXXXXX
    12 SPC Sabario XXXXXX
    13 SSG Thavious XXXXXX
    14 SGT Riike XXXXXX
    15 SPC Holdn XXXXXX
    16 SPC Curran XXXXXX
    17 SPC Illumori XXXXXX
    18 SGT Zidd XXXXXX
    19 SPC Arracos XXXXXX
    20 SPC Jukota XXXXXX
    21 SPC Addelle XXXXXX
    22 SPC Neves XXXXXX
    23 SPC Eroc XXXXXX
    24 SPC Haruki XXXXXX
    25 SPC Leonid XXXXXX
    26 SPC Vejovis XXXXXX
    28 CPL Ranque XXXXXX
    29 SPC Asamiel XXXXXX
    30 SPC Duno'van XXXXXX
    31 SPC Killgor XXXXXX
    32 SPC Neilsen XXXXXX
    33 SPC Chadeaux XXXXXX
    34 SPC Rhyes XXXXXX
    35 SPC Csapla'rine'lan XXXXXX
    36 SPC Cavendish XXXXXX
    37 SPC Corth XXXXXX
    38 SPC Fairbairn XXXXXX
    39 SPC Kirby XXXXXX
    (These totals compiled the additional conquest points earned on alternate characters into your final score. This data is for comparison and education, NOT for bragging or derogatory comments. If any immature behavior develops as a result of this posting, this data will be removed and future iterations will not be posted.)


    Areas Patrolled: N/A

    Initial Contact: N/A

    ---------------------------------------------------------------------

    Contact Report:

    Enemy Encountered: <Reign>

    Friendly/Neutral Encountered: <Uncharted Space> <Guardians>

    Contact Summary:

    Although initial planning had been geared towards committing combat power to the Alderaan system, the ever-changing political climate forced Alpha Company forces to re-deploy to Tatooine in an effort to head off Imperial forces making advances in the outer rim. The RWS Alrek Torik promptly jumped into the system and rapidly deployed ground forces for a long siege.

    The initial phases of the engagement were favorable, with Alpha Company forces seizing the advantage and holding a sizable lead over the enemy. The tables would turn by day three, when enemy forces regrouped and counter-attacked in earnest, keeping Alpha Company forces at bay.

    Outnumbered by a much larger force led by <Reign>, Alpha Company forces accepted offers of assistance from <Uncharted Space> and <The Guardians> in the form of additional manpower and material support in an effort to curb the effects of the enemy's numerical superiority. This support brought the fighting back to a neck and neck struggle, with both sides pacing each other in a frantic race for control of the planet.

    In the end, Alpha Company force's were thwarted by an extremely narrow margin. With our supply lines severed and control of the planet still out of our reach, orders were dispatched to withdraw all forces and return to the Core Worlds for rest and rearmament.

    Positive Points:
    • Our entire unit came together to focus on the mission at hand and contributed considerable time and effort for the conquest attempt.
    • Many members willingly stayed up long hours and made every effort possible to accrue points in the limited conquest window.
    • We received an outpouring of support from the Republic community in our struggle against the Empire despite our numerical disadvantages.
    • The power of crafting was clearly demonstrated to those who previously neglected this form of conquest point acquisition.
    Negative Points:
    • We were not able to follow the original deployment plan to Alderaan due to unexpected political shifts among our friends and allies.
    • The vast majority of our unit did not prepare enough resources to make a significant impact on the conquest effort. The minimum resource quota was not met by a majority of our troopers.
    Overall Recommendations:
    As was stated after our successful conquest of Corellia, crafting and resource management is the key to winning conquest events. This information was announced and published in numerous places and the call went out for every trooper to build their resource stockpiles in the 6 week lull between conquest attempts. This stockpiling did not happen unit-wide, with only a handful of troopers reaching the minimum quota of 100 war supplies, and even fewer acquiring the expected 200 war supplies.

    This failure to properly prepare is what caused our defeat, not our effort or motivation during conquest week itself. I was very pleased with the focus and dedication displayed last week, but sadly active play is simply not how conquests are effectively won with the current system mechanics. We need to have large stockpiles of material resources available for conversion to conquest points via crafting if we hope to match the power of large Imperial guilds that will continue to target us in the future.

    As per the direction given by the Commanding Officer, no future conquests will be planned until at least 25 troopers have prepared at least 200 war supplies at a minimum. When we have this level of preparation complete, command will begin planning a future conquest event. The schedule of our next conquest will be determined by the unit as a whole, not by the command staff.

    Scoring removed for privacy. Message Captain Mij for to request individual totals.
    Last edited by Dany; 02-06-2015, 02:35 AM. Reason: Sanitized

    Ricky "the Rake" Rakehell
    Alpha Company, 203rd REL


    "I come in peace. I didn't bring artillery. But I'm pleading with you, with tears in my eyes: If you fuck with me, I'll kill you all." -USMC General James Mattis, Iraq 2003.
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