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  • Qorbin
    started a topic Patch Notes 2.7 patch notes

    2.7 patch notes

    Highlights Ranked Arena Season 1 has ended! Characters that had a qualifying rating will be mailed their rewards. Giradda congratulates the winners and looks forward to the bloodshed in Season 2! Ranked Arenas are still active for you and your team to prepare for the next season, which will begin in 2.7.1. Matches played between Seasons will not affect your ratings. Quesh Huttball Pit, a new Warzone, is available for play! Baron Deathmark hosts the latest Huttball match on the toxic planet Quesh. Join the Warzone Queue and Go Berserk! New Galactic Starfighter Domination Map: Denon Exosphere! The map features a wreckage field from the ongoing battle, a large strategic space station, and Republic and Imperial Capital Ships clashing over the ecumenopolis planet Denon. New Flashpoints! Beginning the next major storyline of Star Wars: The Old Republic, the Korriban Incursion and Assault on Tython Tactical Flashpoints are now available to players at level 55. Nightmare Mode is now available for the Dread Fortress! Even greater horrors await those who wish to challenge the bastion of the Dread Masters, and even greater rewards in the form of new Dread Touched equipment! This iteration of Nightmare Mode is a little different than others. The usual additional mechanics are present, as well as a new buff on the en...
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    Last edited by Qorbin; 03-04-2014, 11:02 AM.

  • Qorbin
    started a topic Patch Notes Game Update 2.6

    Game Update 2.6

    Highlights New Galactic Starfighter Ship Role: Bomber – The Bomber ship role has been added to Galactic Starfighter, with six new ships available for unlock/purchase! • Bombers are tough support ships that drop mines and drones on the battlefield. • Mines detonate when enemies get into proximity, inflicting damage or crippling debuffs to all nearby foes. • Drones attack nearby enemies with a variety of weapons, while Repair Drones restore the hull of nearby allies. • Bombers can also place Hyperspace Beacons which function as mobile respawn points for their allies. New Galactic Starfighter Game Mode: Team Deathmatch – Team Deathmatch is a new game mode which pits teams of players against each other. The team with the highest player kill score when either time expires or the score limit is reached wins the match. Team Deathmatch maps also contain a new feature, Power-ups! Power–ups are spawned in the map at the start of a match, and once picked up will respawn at a random point in an area after a random amount of time. Power–ups provide boosts to the player depending on which is picked up, which last 45 seconds. Power–ups on PTS are as follows: • Engine Overcharge – Doubles engine power regen rate, increases ship speed by 30%, increases ship defense by 15%, refills engine power to full on pickup. • We...
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    Last edited by Qorbin; 01-10-2014, 02:07 PM.

  • Game Update 1.2: 'Legacy' - Live on 04/12/12

    Game Update 1.2 - Legacy

    4/12/2012
    The galaxy is in turmoil. War rages across countless worlds as Republic and Imperial forces struggle...
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    Last edited by Qorbin; 06-04-2012, 08:43 PM.

  • 1.1.5 Patch Notes - Live on 03/06/12

    General

    • Players can now use the command /roll or /random to generate a random number between 1 and 100. This command will also accept a range (example:
    ...
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    Last edited by Zooey; 08-19-2012, 04:48 PM.

  • 1.1.4 Patch Notes - Live on 02/22/12

    General
    • The key formerly bound to /bug can now be mapped to any action and no longer opens the /bug window. The command is no longer able to be bound
    ...
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    Last edited by Zooey; 08-19-2012, 04:50 PM.

  • 1.1.3 Patch Notes - Live on 02/14/12

    Classes and Combat
    General
    • Surge rating has been re-balanced. It now reaches diminishing returns the same way as other damage ratings, and its per point
    ...
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    Last edited by Zooey; 08-19-2012, 04:50 PM.

  • 1.1.2 Patch Notes - Live on 02/7/12

    Classes and Combat
    General
    • Improved response time for ability activation requests in low-framerate situations.
    • Implemented further improvements to
    ...
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    Last edited by Zooey; 08-19-2012, 05:44 PM.

  • 1.1.1 Patch Notes - Live on 01/31/12

    Note: The Public Test Server patch notes will be provided in English. The final release notes will be provided in English, French, and German when the...
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    Last edited by Zooey; 08-19-2012, 05:44 PM.

  • Game Update 1.1 'Rise of the Rakghoul' - Live on 01/18/12

    General
    • Anti-aliasing is now available and can be enabled in the preferences menu.

    Classes and Combat

    General
    • Healing caused
    ...
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    Last edited by Zooey; 08-19-2012, 05:44 PM.

  • 1.0.2 Patch Notes - Live on 01/4/12

    General
    • Guilds that are currently leaderless will have an Officer chosen and
      promoted to Guild Leader.
    Classes and ...
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    Last edited by Zooey; 08-19-2012, 05:46 PM.

  • 1.0.1 Patch Notes - Live on 12/27/2011

    Classes and Combat

    • Combat Bug Fixes

      • Fixed a bug that could cause the global cooldown to display incorrectly in the UI.
      • Abilities that
    ...
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    Last edited by Zooey; 08-19-2012, 05:47 PM.
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